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Global_Explorer
06-02-06, 09:59
Hallo Deutsche Sh3 Community!

Ich möchte hiermit informieren dass auch Ihr zum Betatest von Sh3Gen eingeladen seid. Sh3Gen ist ein Tool, dass die Silent Hunter III Kampagnendaten interpretiert und daraus einen umfangreichen Geheimdienstbericht generiert. Die Informationen tauchen dann sowohl in der Karte als auch im Kriegstagebuch auf. Das ist kein neues Spysat mod, sondern ein neuer Ansatz zum Rollenspielen. Es ermöglicht darüber hinaus das Auffinden von alliierten Kriegsschiffen (sowohl angedockt als auch auf See), was mir ein persönliches Anliegen war. Denn in fast einem Jahr Sh3 habe ich ausser ein paar Zerstöern kein einziges Kriegsschiff versenkt.

Da ich nicht weiss wie die Resonanz ist, habe ich hier zunächst mal die englische Info reingestellt. Normalerweise bin ich eher ein member der internationalen Sh3 Community, bin aber gerne bereit hier Fragen auf deutsch zu beantworten.

GlobalExplorer

P.S. Falls jemand fragen sollte: Das Programm kann sämtliche Ausgabedaten sowohl auf Englisch als auch auf Deutsch generieren.


Diskussionsthread auf subsim.com:

http://www.subsim.com/phpBB/viewtopic.php?t=47405&start=0

Download:

http://www.global-explorer.de




What is Sh3Gen?

I have been working on this idea since the day Sh3 came out. With the wonderful data driven architecture of Sh3, and all the campaign data so easily accessible, there had to be a way to greatly improve the Sh3 experience if it was combined with an application that makes use of historic and geospatial information.

I wanted to give the missions some direction, and create opportunities for roleplaying players. Especially, I wanted to give information about the elusive warships and inform about just the right moment to sneak into ports, as I personally never had a single warship encounter, nor sunk a ship in a port. Though I knew it was all there! If I could just get the information into the game there would be no more patrols without us knowing whats going on. But how could the information be put into the game?

The breakthrough was, when I found out that it is possible to write information into the savegames themselves, so they show up on reload. So far I am able to alter both the ingame map and the war diary, but there are a lot of other possibilities that I haven't made use of.

Sh3Gen is reading and analysing the campaign data in Sh3 (Campaign_LND, Campaign_SCR, Campaign_RND). It then makes randomized predictions based on the patrol date, patrol area and lots of historic info. If it succeeds, randomized data is then written back into the savegame.

Precisely, you will be given

-Information about some enemy ports - what kind of ships are there?
-Information about warships, big ships and convoys - where does the Kriegsmarine suspect them to be?
-Information about the overall situation - whats going on in the world in general?
-Information about single merchants - in which areas can you expect to find unprotected shipping?

The information will show up in the ingame map and wardiary. Of course, this information will only be given occasionaly and not always reliably. With the newer versions, the amount of info can be adjusted to your liking with a simple slider.

So far, I am quite satisfied that I can now give directions about the places to look for targets, but I think it there is still a lot to be done in terms of balancing the amount of info with all the various campaign mods.

The great thing is that, while people are working on sophisticated new campaign files, we can now use Sh3Gen together with their mods to have an enhanced Sh3 experience.

Download:

Everything you need to run Sh3Gen can be found on my website:

http://www.global-explorer.de/

Current version is 0.5.0 (updated 2006-02-04)

http://www.global-explorer.de/Sh3Gen%20Beta%200.5.0.zip

You need DotNET Framework 1.1 to run this software.
You can download and install DotNET Framework 1.1 from: http://www.microsoft.com/downloads/details.aspx?FamilyI...cf3a3&displaylang=en (http://www.microsoft.com/downloads/details.aspx?FamilyID=262d25e3-f589-4842-8157-034d1e7cf3a3&displaylang=en)

Note to users of SH3 Commander:
There is a well know problem with "Update Personnel File". To fix this, get SH3Cmdr.exe v2.4.1.70.
This file is available from:
http://www.global-explorer.de/SH3Cmdr.zip.
Thanks to Jaeson Jones for providing the fix!

Beta Test

This is just a preliminary BETA version. I invite everybody from the subsim community to try it out and let me know how it went. There is still alot to be done in terms of balancing, so now is time I get it to the people. I am waiting for feedback.

Version has been tested with Sh3 1.4b and Real U-boat 1.45 and balanced for Harbour Traffic 1.47, but should run with other campaign files as well.

NOTE: This is not a mod. It is an application that is only analyzing data in Sh3! Except from the savegame you specify, nothing in Silent Hunter 3 will be changed. So no worrying about compatibility with Sh3 mods!!



Screenshots

War Diary with Intelligence Report:

http://www.global-explorer.de/wd1.jpg

http://www.global-explorer.de/wd2.jpg

http://www.global-explorer.de/wd3.jpg

The "Holy Grail": BB King George in Scapa Flow:

http://www.global-explorer.de/1941_scapa_flow.jpg

Warships in the Mediterranean:

http://www.global-explorer.de/1942_mediterranean.jpg

Program options:

http://www.global-explorer.de/general_options.gif

Sneaking into Dover:

http://www.global-explorer.de/dover/2_overview.jpg

Sinking of a Southampton Cruiser:

http://www.global-explorer.de/dover/6.jpg

Theaters of Operation:

http://www.global-explorer.de/theaters.jpg

Global_Explorer
06-02-06, 09:59
Hallo Deutsche Sh3 Community!

Ich möchte hiermit informieren dass auch Ihr zum Betatest von Sh3Gen eingeladen seid. Sh3Gen ist ein Tool, dass die Silent Hunter III Kampagnendaten interpretiert und daraus einen umfangreichen Geheimdienstbericht generiert. Die Informationen tauchen dann sowohl in der Karte als auch im Kriegstagebuch auf. Das ist kein neues Spysat mod, sondern ein neuer Ansatz zum Rollenspielen. Es ermöglicht darüber hinaus das Auffinden von alliierten Kriegsschiffen (sowohl angedockt als auch auf See), was mir ein persönliches Anliegen war. Denn in fast einem Jahr Sh3 habe ich ausser ein paar Zerstöern kein einziges Kriegsschiff versenkt.

Da ich nicht weiss wie die Resonanz ist, habe ich hier zunächst mal die englische Info reingestellt. Normalerweise bin ich eher ein member der internationalen Sh3 Community, bin aber gerne bereit hier Fragen auf deutsch zu beantworten.

GlobalExplorer

P.S. Falls jemand fragen sollte: Das Programm kann sämtliche Ausgabedaten sowohl auf Englisch als auch auf Deutsch generieren.


Diskussionsthread auf subsim.com:

http://www.subsim.com/phpBB/viewtopic.php?t=47405&start=0

Download:

http://www.global-explorer.de




What is Sh3Gen?

I have been working on this idea since the day Sh3 came out. With the wonderful data driven architecture of Sh3, and all the campaign data so easily accessible, there had to be a way to greatly improve the Sh3 experience if it was combined with an application that makes use of historic and geospatial information.

I wanted to give the missions some direction, and create opportunities for roleplaying players. Especially, I wanted to give information about the elusive warships and inform about just the right moment to sneak into ports, as I personally never had a single warship encounter, nor sunk a ship in a port. Though I knew it was all there! If I could just get the information into the game there would be no more patrols without us knowing whats going on. But how could the information be put into the game?

The breakthrough was, when I found out that it is possible to write information into the savegames themselves, so they show up on reload. So far I am able to alter both the ingame map and the war diary, but there are a lot of other possibilities that I haven't made use of.

Sh3Gen is reading and analysing the campaign data in Sh3 (Campaign_LND, Campaign_SCR, Campaign_RND). It then makes randomized predictions based on the patrol date, patrol area and lots of historic info. If it succeeds, randomized data is then written back into the savegame.

Precisely, you will be given

-Information about some enemy ports - what kind of ships are there?
-Information about warships, big ships and convoys - where does the Kriegsmarine suspect them to be?
-Information about the overall situation - whats going on in the world in general?
-Information about single merchants - in which areas can you expect to find unprotected shipping?

The information will show up in the ingame map and wardiary. Of course, this information will only be given occasionaly and not always reliably. With the newer versions, the amount of info can be adjusted to your liking with a simple slider.

So far, I am quite satisfied that I can now give directions about the places to look for targets, but I think it there is still a lot to be done in terms of balancing the amount of info with all the various campaign mods.

The great thing is that, while people are working on sophisticated new campaign files, we can now use Sh3Gen together with their mods to have an enhanced Sh3 experience.

Download:

Everything you need to run Sh3Gen can be found on my website:

http://www.global-explorer.de/

Current version is 0.5.0 (updated 2006-02-04)

http://www.global-explorer.de/Sh3Gen%20Beta%200.5.0.zip

You need DotNET Framework 1.1 to run this software.
You can download and install DotNET Framework 1.1 from: http://www.microsoft.com/downloads/details.aspx?FamilyI...cf3a3&displaylang=en (http://www.microsoft.com/downloads/details.aspx?FamilyID=262d25e3-f589-4842-8157-034d1e7cf3a3&displaylang=en)

Note to users of SH3 Commander:
There is a well know problem with "Update Personnel File". To fix this, get SH3Cmdr.exe v2.4.1.70.
This file is available from:
http://www.global-explorer.de/SH3Cmdr.zip.
Thanks to Jaeson Jones for providing the fix!

Beta Test

This is just a preliminary BETA version. I invite everybody from the subsim community to try it out and let me know how it went. There is still alot to be done in terms of balancing, so now is time I get it to the people. I am waiting for feedback.

Version has been tested with Sh3 1.4b and Real U-boat 1.45 and balanced for Harbour Traffic 1.47, but should run with other campaign files as well.

NOTE: This is not a mod. It is an application that is only analyzing data in Sh3! Except from the savegame you specify, nothing in Silent Hunter 3 will be changed. So no worrying about compatibility with Sh3 mods!!



Screenshots

War Diary with Intelligence Report:

http://www.global-explorer.de/wd1.jpg

http://www.global-explorer.de/wd2.jpg

http://www.global-explorer.de/wd3.jpg

The "Holy Grail": BB King George in Scapa Flow:

http://www.global-explorer.de/1941_scapa_flow.jpg

Warships in the Mediterranean:

http://www.global-explorer.de/1942_mediterranean.jpg

Program options:

http://www.global-explorer.de/general_options.gif

Sneaking into Dover:

http://www.global-explorer.de/dover/2_overview.jpg

Sinking of a Southampton Cruiser:

http://www.global-explorer.de/dover/6.jpg

Theaters of Operation:

http://www.global-explorer.de/theaters.jpg